![]() ![]() I reached out to Exzap to find out how much work it took to get Breath of the Wild to work in Cemu, how he did it so quickly, and how long the road to full compatibility will be. My dreams of emulating Breath of the Wild at 4K, 60 fps? Not exactly crushed, but most definitely delayed. Essentially it's impossible to leave the tutorial area without using a save." Physic glitches, rune abilities that require object selection don't work, no water collision, etc. ![]() ![]() ![]() "Lots of bugs that make the game unplayable. "Audio is muted because it is just white noise," Exzap wrote on reddit. Emulating a console is an incredibly complex process, and throwing more horsepower at the game won't be enough to make it run smoothly. The bad news is that "running" and "playable" are very different things, and Breath of the Wild is crawling along at about 10-15 frames per second in Exzap's video. ![]()
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